The Effectiveness of Motivational Interviewing Counseling to Improve Psychological Well-Being on Students with Online Game Addiction Tendency

Authors

DOI:

https://doi.org/10.25217/igcj.v4i1.1235

Abstract

Psychological well-being is a condition of a person who is not only free from pressure or mental problems but a mental condition that is considered healthy and functioning optimally. This study aims to determine the strength-based counseling intervention based on motivational interviewing to improve psychological well-being. This study uses an experiment with a pretest-posttest control group design. 32 eleventh-grade students in high schools in the city of Semarang involved as participants. Participants were selected using purposive sampling (low psychological well-being and online game tendency), then divided into a control group and an experimental group. The results showed that during the measurement period pre-test, post-test, and follow-up here was a significant difference (t = -9.670, p > .05) in the experimental group, while in the control group (t = -7.936, p > .05). It can be said that when viewed from the pre-test, post-test, and follow-up intervention the use of motivational interviewing to increase the level of psychological well-being is more significant than the intervention in the control group. As the result, there is a significant change in student's psychological well-being after counseling with motivational interviewing.

References

Baker, J. C., Williams, J. K., Witvliet, C. V. O., & Hill, P. C. (2017). Positive reappraisals after an offense: Event-related potentials and emotional effects of benefit-finding and compassion. The Journal of Positive Psychology, 12(4), 373–384. https://doi.org/10.1080/17439760.2016.1209540

Griffiths, M., J. Kuss, D., & L. King, D. (2012). Video Game Addiction: Past, Present and Future. Current Psychiatry Reviews, 8(4), 308–318. https://doi.org/10.2174/157340012803520414

Efendi, N. A. (2014). Faktor Penyebab Bermain Game Online Dan Dampak Negatifnya Bagi Pelajar (Studi Kasus pada Warung Internet di Dusun Mendungan Desa Pabelan Kecamatan Kartasura Kabupaten Sukoharjo) [PhD Thesis, Universitas Muhammadiyah Surakarta]. Google Scholar

Effendy, N. (2016). Konsep flourishing dalam psikologi positif: Subjective well-being atau berbeda. Seminar Asean Psychology & Humanity, 2004, 326–333. Google Scholar

Eskasasnanda, I. D. P. (2017). Causes and Effects of Online Video Game Playing among Junior-Senior High School Students in Malang East Java. KOMUNITAS: International Journal of Indonesian Society and Culture, 9(2), 191–202. https://doi.org/10.15294/komunitas.v9i2.9565

Fadhillah, A. R., Uyun, Q., & Sulistyarini, I. (2017). Pengaruh Terapi Kognitif Perilaku Berbasis Kekuatan terhadap Peningkatan Resiliensi pada Remaja Panti Asuhan. JIP (Jurnal Intervensi Psikologi), 9(1), 96–106. https://doi.org/10.20885/intervensipsikologi.vol9.iss1.art7

Fioravanti, G., Dèttore, D., & Casale, S. (2012). Adolescent Internet Addiction: Testing the Association Between Self-Esteem, the Perception of Internet Attributes, and Preference for Online Social Interactions. Cyberpsychology, Behavior, and Social Networking, 15(6), 318–323. https://doi.org/10.1089/cyber.2011.0358

Hidayah, N. H., Pali, M., Muhammad Ramli, & Hanurawan, F. (2016). Students’ Well-Being Assessment at School. Journal of Educational, Health and Community Psychology, 5(1), 62–71. https://doi.org/10.12928/jehcp.v5i1.6257

Iarussi, M. H., Tyler, J. M., Littlebear, S., & Hinkle, M. S. (2013). Integrating Motivational Interviewing into a Basic Counseling Skills Course to Enhance Counseling Self-Efficacy. Professional Counselor, 3(3), 161–174. Google Scholar

Imanparvar, S. (2016). The Role of Motivational Interviewing in Depression and Psychological Well-Being in Mothers of Students Having Learning Disabilities. AMBIENT SCIENCE, 3(3), 161–174. Google Scholar

Jiang, S., Wu, L., & Gao, X. (2017). Beyond face-to-face individual counseling: A systematic review on alternative modes of motivational interviewing in substance abuse treatment and prevention. Addictive Behaviors, 73, 216–235. https://doi.org/10.1016/j.addbeh.2017.05.023

Jones-Smith, E. (2013). Strengths-based therapy: Connecting theory, practice and skills. Sage Publications. Google Scholar

Kim, H. H. (2017). The impact of online social networking on adolescent psychological well-being (WB): A population-level analysis of Korean school-aged children. International Journal of Adolescence and Youth, 22(3), 364–376. https://doi.org/10.1080/02673843.2016.1197135

King, D. L., & Delfabbro, P. H. (2019). Video Game Monetization (e.g., ‘Loot Boxes’): A Blueprint for Practical Social Responsibility Measures. International Journal of Mental Health and Addiction, 17(1), 166–179. https://doi.org/10.1007/s11469-018-0009-3

Kurniawan, D. E. (2017). Pengaruh Intensitas Bermain Game Online Terhadap Perilaku Prokrastinasi Akademik Pada Mahasiswa Bimbingan Dan Konseling Universitas PGRI Yogyakarta. Jurnal Konseling Gusjigang, 3(1), Article 1. https://doi.org/10.24176/jkg.v3i1.1120

Lemmens, J. S., Valkenburg, P. M., & Peter, J. (2009). Development and Validation of a Game Addiction Scale for Adolescents. Media Psychology, 12(1), 77–95. https://doi.org/10.1080/15213260802669458

Manthey, T. J., Knowles, B., Asher, D., & Wahab, S. (2011). Strengths-based Practice and Motivational Interviewing. Advances in Social Work, 12(2), 126–151. https://doi.org/10.18060/959

Megawati, E., & Herdiyanto, Y. K. (2016). Hubungan antara Perilaku Prososial dengan Psychological Well-Being pada Remaja. Jurnal Psikologi Udayana, 3(1). https://doi.org/10.24843/JPU.2016.v03.i01.p13

Miller, W. R., & Sanchez, V. C. (1994). Motivating young adults for treatment and lifestyle change. In Alcohol use and misuse by young adults (pp. 55–81). University of Notre Dame Press. Google Scholar

Misero, P. S., & Hawadi, L. F. (2012). Adjustment Problems dan Psychological Well-Being pada Siswa Akseleran (Studi Korelasional pada SMPN 19 Jakarta dan SMP Labschool Kebayoran Baru). Jurnal Psikologi: PITUTUR, 1(1), 65-76–76. Google Scholar

Mitchell, S. M., Jahn, D. R., Guidry, E. T., & Cukrowicz, K. C. (2015). The Relationship Between Video Game Play and the Acquired Capability for Suicide: An Examination of Differences by Category of Video Game and Gender. Cyberpsychology, Behavior, and Social Networking, 18(12), 757–762. https://doi.org/10.1089/cyber.2015.0171

Okoli, C. A., & Okoli, T. (2018). Investigating the Effectiveness of Motivational Interviewing on the Academic Performance of Senior Secondary Students in Private School in Niger State, Nigeria. International Journal of Innovative Research & Development, 7(6). https://doi.org/10.24940/ijird/2018/v7/i6/jun18086.

Özen, Ö. (2005). Ergenlerin öznel iyi oluş düzeyleri. Yayınlanmamış Yüksek Lisans Tezi, Hacettepe Üniversitesi, Ankara. Google Scholar

Padesky, C. A., & Mooney, K. A. (2012). Strengths-Based Cognitive–Behavioural Therapy: A Four-Step Model to Build Resilience. Clinical Psychology & Psychotherapy, 19(4), 283–290. https://doi.org/10.1002/cpp.1795

Psychlopaedia, P. (2016, September 16). Internet addiction and online gaming disorder on the rise. Psychlopaedia. https://psychlopaedia.org/?p=6974

Puncreobutr, D. V. (2016). Education 4.0: New Challenge of Learning. St. Theresa Journal of Humanities and Social Sciences, 2(2), Article 2. Google Scholar

Rashid, T., & McGrath, R. (2020). Strengths-based actions to enhance wellbeing in the time of COVID-19. International Journal of Wellbeing, 10(4), Article 4. https://doi.org/10.5502/ijw.v10i4.1441

Rojko, A. (2017). Industry 4.0 Concept: Background and Overview. International Journal of Interactive Mobile Technologies (IJIM), 11(5), 77–90. Google Scholar

Rollnick, S., & Miller, W. R. (1995). What is Motivational Interviewing? Behavioural and Cognitive Psychotherapy, 23(4), 325–334. https://doi.org/10.1017/S135246580001643X

Ryff, C. D. (1989). In the eye of the beholder: Views of psychological well-being among middle-aged and older adults. Psychology and Aging, 4(2), 195–210. https://doi.org/10.1037/0882-7974.4.2.195

Ryff, C. D. (2014). Psychological Well-Being Revisited: Advances in the Science and Practice of Eudaimonia. Psychotherapy and Psychosomatics, 83(1), 10–28. https://doi.org/10.1159/000353263

Ryff, C. D., & Keyes, C. L. M. (1995). The structure of psychological well-being revisited. Journal of Personality and Social Psychology, 69(4), 719–727. https://doi.org/10.1037/0022-3514.69.4.719

Sampasa-Kanyinga, H., & Lewis, R. F. (2015). Frequent Use of Social Networking Sites Is Associated with Poor Psychological Functioning Among Children and Adolescents. Cyberpsychology, Behavior, and Social Networking, 18(7), 380–385. https://doi.org/10.1089/cyber.2015.0055

Saputra, R. (2018, April 7). Fakta dan Data Game Online. https://www.viva.co.id/indepth/sorot/1024018-fakta-dan-data-game-online

Saputra, W. N. E. (2016). Evaluasi program konseling individu di SMP Laboratorium Universitas Negeri Malang dengan model discrepancy. Jurnal Fokus Konseling, 2(1). Google Scholar

Simmons, C. A., Shapiro, V. B., Accomazzo, S., & Manthey, T. J. (2016). Strengths-based social work: A meta-theory to guide social work research and practice. Google Scholar

Singh, U. (2019). A study on relative contribution of hardiness, Self-Esteem and learned helplessness in relation to alcohol use. Baba Farid University Nursing Journal, 16(1), 32–36. Google Scholar

Smedslund, G., Berg, R. C., Hammerstrøm, K. T., Steiro, A., Leiknes, K. A., Dahl, H. M., & Karlsen, K. (2011). Motivational interviewing for substance abuse. Campbell Systematic Reviews, 7(1), 1–126. https://doi.org/10.4073/csr.2011.6

Suranata, K., Atmoko, A., & Hidayah, N. (2017). Enhancing Students’ Resilience: Comparing The Effect of Cognitive-Behavior And Strengths-Based Counseling. 102–108. https://doi.org/10.2991/icirad-17.2017.20

Tutiona, M. Y., Munir, A., & Ratu, B. (2016). Upaya mengurangi perilaku membolos melalui konseling individual dengan teknik behavior contract pada siswa SMP Negeri 6 Palu. Jurnal Konseling Dan Psikoedukasi. Google Scholar

Twenge, J. M., & Campbell, W. K. (2018). Associations between screen time and lower psychological well-being among children and adolescents: Evidence from a population-based study. Preventive Medicine Reports, 12, 271–283. https://doi.org/10.1016/j.pmedr.2018.10.003

van den Eijnden, R. J. J. M., Meerkerk, G.-J., Vermulst, A. A., Spijkerman, R., & Engels, R. C. M. E. (2008). Online communication, compulsive internet use, and psychosocial well-being among adolescents: A longitudinal study. Developmental Psychology, 44(3), 655–665. https://doi.org/10.1037/0012-1649.44.3.655

Waterman, A. S. (1992). Identity as an aspect of optimal psychological functioning. In Adolescent identity formation (pp. 50–72). Sage Publications, Inc. https://psycnet.apa.org/record/1992-97345-003

Xu, Q., Wan, Y., Zhang, Y., Liu, Y., & Sun, Y. (2011). Notice of Retraction: Internet usage and teens’ psychological well-being in China. 2011 International Conference on E-Business and E-Government (ICEE), 1–4. https://doi.org/10.1109/ICEBEG.2011.5881801

Yusuf, S. (2006). Perkembangan Anak dan Remaj. PT. Rineka Cipta. Google Scholar

Downloads

Published

2021-01-31

How to Cite

Afriwilda, M. T., & Mulawarman, M. (2021). The Effectiveness of Motivational Interviewing Counseling to Improve Psychological Well-Being on Students with Online Game Addiction Tendency. Islamic Guidance and Counseling Journal, 4(1), 106–115. https://doi.org/10.25217/igcj.v4i1.1235

Most read articles by the same author(s)